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Matthew King
Matthew King

Agarest.Generations.of.War.Zero-RELOADED Tool


CFW2OFW is a term to describe converting dumped/ripped PS3 retail Blu-ray disc (BD) games from ISO or PS3_Game folder into digital backups manually or using one of these Windows PC tools/apps: CFW2OFW Helper PS3GameConvert KDW CFW2OFW TrueAncestor Backup Retailer (aka TABR)




Agarest.Generations.of.War.Zero-RELOADED tool



Only games with available game updates can be converted but workarounds are found which require special handling (marked "Exclusive Method") shown in the table Notes. If LIC.DAT is missing, use KDW LIC.DAT Offline Generator to create a new license; although the above-listed tools generate LIC.DAT automatically.


1. Rename PS3_Game folder to "NPUB30790"2. Decrypt eboot.bin with scetool3. Open eboot.elf with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 00 01 00 00 00 00 00 00] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 37 39 30 2F 55 53 52 44 49 52 00 01] and save4. Move the modified eboot.elf to scetool folder, open CMD and type:scetool.exe --verbose --sce-type=SELF --compress-data=TRUE --skip-sections=FALSE --key-revision=04 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=NPDRM --self-app-version=0001000000000000 --self-fw-version=0003004000000000 --self-add-shdrs=TRUE --np-license-type FREE --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --np-app-type=EXEC --np-content-id=UP0105-NPUB30790_00-BLEACHSOULRESURR --np-klicensee=72F990788F9CFF745725F08E4C128387 --np-real-fname=EBOOT.BIN --np-add-sig=FALSE --encrypt EBOOT.ELF EBOOT.BIN5. Copy the new eboot.bin into NPUB30970 folder6. Edit PARAM.SFO and change Category from DG (Disc Game) to HG (Harddrive Game) then save7. Pack into PKG with any PKG converter as long as it doesn't resign the eboot into 4.XXSo far the game works perfectly.


Use EBOOT from BLJM60215 update. Use NPJB60215 as conversion directory. If using CFW2OFW tool:1. Change TitleID in PARAM.SFO to BLJM60215 and create new LIC.DAT before conversion. 2. Install game data before DTU Creates "/game/BLJM60215DATA/" directory.Buttons will be in Japanese format (X/O swapped) and some text will also be in Japanese (mostly English) because of EBOOT.NOTE: With the new Injection method, I've found no use adding BLJM60215DATA to the backup injection. It actually broke my game.


1. Rename PS3_Game folder to "NPUB30970"2. Decrypt EBOOT.BIN, DBZ1.BIN and DBZ3.BIN with scetool3. Open EBOOT.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 4C 41 55 4E 43 48 00 00 00 00 00 00 00 00 2F 43 41 43 48 45 2E 4C 53 54] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 4C 41 55 4E 43 48 00 00 2F 43 41 43 48 45 2E 4C 53 54] and save4. Open DBZ1.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 44 42 5A 31 00 00 2F 55 53 52 2F 43 41 43 48 45 2E 4C 53 54 00 00 49 6E 69 74 69 61 6C 69 7A 65 20 54 68 72 65 61 64 00 00 00 41 50 20 42 47 20 44 52 41 57 00 00 00 00 00 00 41 50 20 42 47 20 54 52 41 4E 53 20 44 52 41 57 00 00] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 44 42 5A 31 00 00 2F 55 53 52 2F 43 41 43 48 45 2E 4C 53 54 00 00 49 6E 69 74 69 61 6C 69 7A 65 20 54 68 72 65 61 64 00 00 00 41 50 20 42 47 20 44 52 41 57 00 00 41 50 20 42 47 20 54 52 41 4E 53 20 44 52 41 57] and save5. Open DBZ3.ELF with Hex, set it on 16 bit offset and find /dev_bdvd/PS3_GAME/USRDIR, then replace hex values [2F 64 65 76 5F 62 64 76 64 2F 50 53 33 5F 47 41 4D 45 2F 55 53 52 44 49 52 2F 44 42 5A 33 00 00 2F 43 41 43 48 45 2E 4C 53 54 00 00 00 00 00 00 0A 00] with [2F 64 65 76 5F 68 64 64 30 2F 67 61 6D 65 2F 4E 50 55 42 33 30 39 37 30 2F 55 53 52 44 49 52 2F 44 42 5A 33 00 00 2F 43 41 43 48 45 2E 4C 53 54 00 0A] and save6. Move the modified files to scetool folder, open CMD and typeFor EBOOT.ELF:scetool.exe --verbose --sce-type=SELF --compress-data=FALSE --skip-sections=FALSE --key-revision=04 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=NPDRM --self-app-version=0001000000000000 --self-fw-version=0003004000000000 --self-add-shdrs=TRUE --np-license-type FREE --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --np-app-type=EXEC --np-content-id=UP0105-NPUB30970_00-DRAGONBALLBUDHDC --np-klicensee=72F990788F9CFF745725F08E4C128387 --np-real-fname=EBOOT.BIN --np-add-sig=FALSE --encrypt EBOOT.ELF EBOOT.BINFor DBZ1.ELF and DBZ3.ELF (you must rename them to EBOOT.BIN and rename them to their original names after the conversion):scetool.exe --verbose --sce-type=SELF --skip-sections=FALSE --self-add-shdrs=TRUE --compress-data=FALSE --key-revision=04 --self-app-version=0001000000000000 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --self-type=APP --self-fw-version=0003004000000000 --encrypt EBOOT.ELF EBOOT.BIN7. Copy the new .BIN files into NPUB30970 folder8. Edit PARAM.SFO and change Category from DG (Disc Game) to HG (Harddrive Game) then save9. Pack into PKG with any PKG converter as long as it doesn't resign the eboot into 4.XXSo far the game works perfectly.


scetool.exe --verbose --sce-type=SELF --compress-data=FALSE --skip-sections=FALSE --key-revision=01 --self-auth-id=1010000001000003 --self-vendor-id=01000002 --self-type=NPDRM --self-app-version=0001000000000000 --self-fw-version=0002004200000000 --self-add-shdrs=TRUE --np-license-type FREE --self-ctrl-flags=0000000000000000000000000000000000000000000000000000000000000000 --self-cap-flags=00000000000000000000000000000000000000000000003B0000000100040000 --np-app-type=EXEC --np-content-id=UP0105-BLUS30161_00-ETERNALSONATA001 --np-klicensee=72F990788F9CFF745725F08E4C128387 --np-real-fname=EBOOT.BIN --np-add-sig=FALSE --encrypt EBOOT.ELF EBOOT.BIN


1. Download the update 1.06 of the regular US version of Fallout: NV (BLUS30500), 2. Unpack the update PKG and then replace the EBOOT.BIN of the disc game (BLUS30888) folder with the one from the unpacked update PKG, 3. Edit the PARAM.SFO of the disc game (BLUS30888) folder to change its 'Title ID' with the one of the update (in this case write "BLUS30500"), change 'PS3 System' into 4.46, then 'Version' and 'App Ver' into 1.06. Save changes and overwrite, 4. Convert your customized BLUS30888 (PS3_GAME) folder using PS3GameConvert. When asked for a game update, click 'yes' then select the downloaded update 1.06 PKG of Fallout: NV (BLUS30500) regular version, 5. After conversion, use Make PKG or make-backup-pkg tool to make it a PKG and then install on PS3 with Debug Packages enabled in this order: game PKG, patch PKG, LIC PKG. !Ah2kvD0luiUZqWIs3PKRSVA-35nX Note: Click to talk about how it works


1. Download the update 1.06 of the regular EU Spanish version of Fallout: NV (BLES00905), 2. Unpack the update PKG and then replace the EBOOT.BIN of the disc game (BLES01475) folder with the one from the unpacked update PKG, 3. Edit the PARAM.SFO of the disc game (BLES01475) folder to change its 'Title ID' with the one of the update (in this case write "BLES00905"), change 'PS3 System' into 4.46, then 'Version' and 'App Ver' into 1.06. Save changes and overwrite, 4. Convert your customized BLES01475 (PS3_GAME) folder using PS3GameConvert. When asked for a game update, click 'yes' then select the downloaded update 1.06 PKG of Fallout: NV (BLES00905) regular version, 5. After conversion, use Make PKG or make-backup-pkg tool to make it a PKG and then install on PS3 with Debug Packages enabled in this order: game PKG, patch PKG, LIC PKG. Note: Click to talk about how it works


For HAN:1. Rename PS3_GAME folder to NPEA00129 (game conversion not needed),2. Download update manually and extract it (folder should be called: BCES00129, if extraction tool puts it inside another folder, take it out and put it alongside NPEA00129),3. COPY all files from BCES00129 EXCEPT PARAM.SFO to NPEA00129,4. In NPEA00129 folder, edit PARAM.SFO and change Category, DG into HG; AppVer into 1.03,5. Move both folders NPEA00129 and BCES00129 to make-backup-pkg then make the packages.


1. Use EBOOT and Title ID from NPEA90112 demo. 2. Copy all files from disc /USRDIR/* to demo's /USRDIR/*.3. Encrypt all *.TXT files under "/USRDIR/SORCGAME/" [PS3TOC.TXT, PS3TOC_ALL.TXT, etc] to "*.TXT.SDAT" using npdtool.Tested until the "Connect Playstation Eye Camera" message.


Downloading or transferring packages from PC to PS3 work via PKG Linker with either HAN enabled or Debug Packages mode activated, BUT below are some observed behaviors/rules of the tool:


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